• ExtJS 3.2 聊天室程序(类QQ群)

    老早就说要分享这份代码,知道现在才有事件整理给各位朋友. 这个程序是模仿QQ实现的群聊功能,基本类似聊天室.聊天记录每5条保存到数据库,具体请各位朋友细看. 技术:ExtJS 3.2 DWR 3.0 Struts 2.16 Spring 2.0 Hibernate 3.2 MySql 5.0 原文地址: http://yourgame.javaeye.com/blog/681537 火狐浏览器,谷歌浏览器测试通过. 讨论Q_群:91986229(群3) 76202406(群2) 62150370(群1)一起讨论 (请不要一号多群)

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  • ExtJS 2.2 开源网络硬盘系统(吐血奉献)!!!

    基本架构 Struts2 + Spring2 + ExtJS2.2 无数据库 实现了多文件批量队列上传,有完美进度条列表,已经详细的上传信息显示. 实现了多文件压缩,以及解压缩文件,包括解压缩rar文件 实现了文件下载.等基本功能 此项目继续开发中... 共享给大家,希望能够帮助朋友:) 讨论Q_群:62150370(群1) 76202406(群2) 91986229(群3) 一起讨论 我的博客:http://yourgame.javaeye.com

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  • (iPhone程序开发)Oreilly.iPhone.Forensics.chm

    "This book is a must for anyone attempting to examine the iPhone. The level of forensic detail is excellent. If only all guides to forensics were written with this clarity!" -Andrew Sheldon, Director of Evidence Talks, computer forensics experts With iPhone use increasing in business networks, IT and security professionals face a serious challenge: these devices store an enormous amount of information. If your staff conducts business with an iPhone, you need to know how to recover, analyze, and securely destroy sensitive data. iPhone Forensics supplies the knowledge necessary to conduct complete and highly specialized forensic analysis of the iPhone, iPhone 3G, and iPod Touch. This book helps you: Determine what type of data is stored on the device Break v1.x and v2.x passcode-protected iPhones to gain access to the device Build a custom recovery toolkit for the iPhone Interrupt iPhone 3G's "secure wipe" process Conduct data recovery of a v1.x and v2.x iPhone user disk partition, and preserve and recover the entire raw user disk partition Recover deleted voicemail, images, email, and other personal data, using data carving techniques Recover geotagged metadata from camera photos Discover Google map lookups, typing cache, and other data stored on the live file system Extract contact information from the iPhone's database Use different recovery strategies based on case needs And more. iPhone Forensics includes techniques used by more than 200 law enforcement agencies worldwide, and is a must-have for any corporate compliance and disaster recovery plan.

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  • (iPhone开发C)The Objective-C 2.0 Programming.pdf

    This document is about the first component of the development environment—the programming language and its runtime environment. It fully describes the Objective-C language, and provides a foundation for learning about the second component, the Mac OS X Objective-C application frameworks—collectively known as Cocoa. You can start to learnmore about Cocoa by reading Getting Started with Cocoa. The twomain development tools you use are Xcode and Interface Builder, described in Xcode User Guide and Interface Builder respectively. The Objective-C language is a simple computer language designed to enable sophisticated object-oriented programming. Objective-C is defined as a small but powerful set of extensions to the standard ANSI C language. Its additions to C are mostly based on Smalltalk, one of the first object-oriented programming languages. Objective-C is designed to give C full object-oriented programming capabilities, and to do so in a simple and straightforward way. For those who have never used object-oriented programming to create applications before, this document is also designed to help you become familiar with object-oriented development. It spells out some of the implications of object-oriented design and gives you a flavor of what writing an object-oriented program is really like

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  • (开发iPhone必学图书)Sams.Programming.in.C.Jul.2003.pdf

    THE C PROGRAMMING LANGUAGE WAS pioneered by Dennis Ritchie at AT&T Bell Laboratories in the early 1970s. It was not until the late 1970s, however, that this pro- gramming language began to gain widespread popularity and support.This was because until that time C compilers were not readily available for commercial use outside of Bell Laboratories. Initially, C’s growth in popularity was also spurred on in part by the equal, if not faster, growth in popularity of the Unix operating system.This operating system, which was also developed at Bell Laboratories, had C as its “standard” programming lan- guage. In fact, well over 90% of the operating system itself was written in the C lan- guage! The enormous success of the IBM PC and its look-alikes soon made MS-DOS the most popular environment for the C language.As C grew in popularity across different operating systems, more and more vendors hopped on the bandwagon and started mar- keting their own C compilers. For the most part, their version of the C language was based on an appendix found in the first C programming text—The C Programming Language—by Brian Kernighan and Dennis Ritchie. Unfortunately, this appendix did not provide a complete and unambiguous definition of C, meaning that vendors were left to interpret some aspects of the language on their own. In the early 1980s, a need was seen to standardize the definition of the C language. The American National Standards Institute (ANSI) is the organization that handles such things, so in 1983 an ANSI C committee (called X3J11) was formed to standardize C. In 1989, the committee’s work was ratified, and in 1990, the first official ANSI standard def- inition of C was published. Because C is used around the world, the International Standard Organization (ISO) soon got involved.They adopted the standard, where it was called ISO/IEC 9899:1990. Since that time, additional changes have been made to the C language.The most recent standard was adopted in 1999. It is known as ANSI C99, or ISO/IEC 9899:1999. It is this version of the language upon which this book is based. C is a “higher-level language,” yet it provides capabilities that enable the user to “get in close” with the hardware and deal with the computer on a much lower level.This is 01 0672326663 CH01 6/10/04 2:04 PM Page 12 Chapter 1 Introduction because, although C is a general-purpose structured programming language, it was origi- nally designed with systems programming applications in mind and, as such, provides the user with an enormous amount of power and flexibility. This book proposes to teach you how to program in C. It assumes no previous expo- sure to the language and was designed to appeal to novice and experienced programmers alike. If you have previous programming experience, you will find that C has a unique way of doing things that probably differs from other languages you have used. Every feature of the C language is treated in this text.As each new feature is present- ed, a small complete program example is usually provided to illustrate the feature.This reflects the overriding philosophy that has been used in writing this book: to teach by example. Just as a picture is worth a thousand words, so is a properly chosen program example. If you have access to a computer facility that supports the C programming lan- guage, you are strongly encouraged to download and run each program presented in this book and to compare the results obtained on your system to those shown in the text. By doing so, not only will you learn the language and its syntax, but you will also become familiar with the process of typing in, compiling, and running C programs. You will find that program readability has been stressed throughout the book.This is because I strongly believe that programs should be written so that they can be easily read—either by the author or by somebody else.Through experience and common sense, you will find that such programs are almost always easier to write, debug, and modify. Furthermore, developing programs that are readable is a natural result of a true adherence to a structured programming discipline. Because this book was written as a tutorial, the material covered in each chapter is based on previously presented material.Therefore, maximum benefit will be derived from this book by reading each chapter in succession, and you are highly discouraged from “skipping around.”You should also work through the exercises that are presented at the end of each chapter before proceeding on to the next chapter. Chapter 2,“Some Fundamentals,” which covers some fundamental terminology about higher-level programming languages and the process of compiling programs, has been included to ensure that you understand the language used throughout the remainder of the text. From Chapter 3,“Compiling and Running Your First Program,” on, you will be slowly introduced to the C language. By the time Chapter 16,“Input and Output Operations in C,” rolls around, all the essential features of the language will have been covered. Chapter 16 goes into more depth about I/O operations in C. Chapter 17, “Miscellaneous and Advanced Features,” includes those features of the language that are of a more advanced or esoteric nature. Chapter 18,“Debugging Programs,” shows how you can use the C preprocessor to help debug your programs. It also introduces you to interactive debugging.The popular debugger gdb was chosen to illustrate this debugging technique. Over the last decade, the programming world has been abuzz with the notion of object-oriented programming, or OOP for short. C is not an OOP language; however, several other programming languages that are based on C are OOP languages. Chapter 19,“Object-Oriented Programming,” gives a brief introduction to OOP and some of its 01 0672326663 CH01 6/10/04 2:04 PM Page 23 Introduction terminology. It also gives a brief overview of three OOP languages that are based on C, namely C++, C#, and Objective-C. Appendix A,“C Language Summary,” provides a complete summary of the language and is provided for reference purposes. Appendix B,“The Standard C Library,” provides a summary of many of the standard library routines that you will find on all systems that support C. Appendix C,“Compiling Programs with gcc,” summarizes many of the commonly used options when compiling programs with GNU’s C compiler gcc. In Appendix D,“Common Programming Mistakes,” you’ll find a list of common pro- gramming mistakes. Finally,Appendix E,“Resources,” provides a list of resources you can turn to for more information about the C language and to further your studies. Answers to the quizzes at the end of chapters can be found at www.kochan-wood.com. This book makes no assumptions about a particular computer system or operating system on which the C language is implemented.The text makes brief mention of how to compile and execute programs using the popular GNU C compiler gcc. I want to thank the following people for their help in the preparation of various ver- sions of this text: Douglas McCormick, Jim Scharf, Henry Tabickman, Dick Fritz, Steve Levy,Tony Ianinno, and Ken Brown. I also want to thank Henry Mullish of New York University for teaching me so much about writing and for getting me started in the publishing business. An earlier edition of this book was also dedicated to the memory of Maureen Connelly, a former production editor at Hayden Book Company, the publishers of the first edition of this book

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  • (珍贵资源)Object-Oriented Programming And The Objective-C Language

    Object-oriented programming, like most interesting new developments, builds on some old ideas, extends them, and puts them together in novel ways. The result is many-faceted and a clear step forward for the art of programming. An object-oriented approach makes programs more intuitive to design, faster to develop, more amenable to modifications, and easier to understand. It leads not only to new ways of constructing programs, but also to new ways of conceiving the programming task. Nevertheless, object-oriented programming presents some formidable obstacles to those who would like to understand what it’s all about or begin trying it out. It introduces a new way of doing things that may seem strange at first, and it comes with an extensive terminology that can take some getting used to. The terminology will help in the end, but it’s not always easy to learn. Moreover, there are as yet few full-fledged object-oriented development environments available to try out. It can be difficult to get started. That’s where this book comes in. It’s designed to help you become familiar with object-oriented programming and get over the hurdle its terminology presents. It spells out some of the implications of object-oriented design and tries to give you a flavor of what writing an object-oriented program is really like. It fully documents the Objective-C language, an object-oriented programming language based on standard C, and introduces the most extensive object- oriented development environment currently available—OPENSTEP.

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  • (学习Objective-C最新最好的稀缺图书,配示例代码)Learn Objective-C On The Mac, 2009

    w Hello elcome to Learn Objective- C on the Mac! This book is designed to teach you the basics of the Objective- C language. Objective- C is a superset of C and is the language used by many (if not most) applications that have a true Mac OS X look and feel. This book teaches you the Objective- C language and introduces you to its companion, Apple’s Cocoa toolkit. Cocoa is written in Objective- C and contains all the elements of the Mac OS X user interface, plus a whole lot more. Once you learn Objective- C in this book, you’ll be ready to dive into Cocoa with a full- blown project or another book such as Learn Cocoa on the Mac or Begin- ning iPhone Development, both by Dave Mark and Jeff LaMarche (Apress 2009). In this chapter, we’ll let you know the basic information you need before you get started with this book. We’ll also serve up a bit of history about Objective- C and give you a thumbnail sketch of what’s to come in future chapters.

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  • (iPhone程序开发 中文翻译版本)Learn Objective-C(zh)(v2).pdf

    原文地址http://cocoadevcentral.com/d/learn_objectivec/    译者前言 在网上看到这篇文章觉得写的很不错,但是貌似没有人翻译成中文,我就大胆翻译 了。本人做软件开发6年了,但是大多数是在Windows平台上,最近才在我的机器上装 了一个leopard,在Objective-C上也是一个新手,对于本文翻译的是否到位心里还 在打鼓。如果有觉得翻译不对不好的地方,请与我联系,我的油箱是: cchenhao at gmail dot com。 cc很好,谢谢大家。

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  • O'Reilly.iPhone SDK Application Development

    Certain technologies bring out everyone's hidden geek, and the iPhone did so instantly upon its release. Thousands of programmers want to provide applications on the iPhone, and this book shows you how to achieve the spectacular effects that made the device an immediate hit. You'll learn how to use an open, community-developed toolkit that has been widely downloaded and used. Author Jonathan Zdziarski, the developer of the first fully functional application using the open iPhone toolkit, now explains in clear language how to create applications using Objective-C and the iPhone API, which in some ways resembles Apple's desktop API and in some ways strikes new ground. iPhone Open Application Development covers:

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  • (开发iPhone程序必学的)O'Reilly.Objective-C Pocket Reference (2002)

    The Objective-C Pocket Reference is a quick guide to the Objective-C programming language and some of its fundamental support libraries. This reference takes the form of brief explanations interspersed with examples and definitions. If you are experienced with Objective-C, this handbook will supply the definitions and examples you most often need to jog your memory. If you are coming to Objective-C from C++ or Java and prefer to jump right in and write code, this book will give you enough explanation to use the language's features appropriately.

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    2009-03-19
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