Android.Studio.Game.Development.Concepts.and.Design.14842171
This one of a kind short book walks any Android developer through the process of creating mobile games using the new Android Studio IDE. Android Studio offers a myriad of tools for developers such as enhanced intellisense and device emulation. This book provides a quick and easy to read format; introduces the reader to these key tools and gives them the knowledge they need to develop games in Android Studio. What You’ll Learn How to create projects in Android Studio How to use the SDK manager to keep your Android SDK current How to commit and get projects to and from Git hub How to use OpenGL ES to load images How to react to player input How to debug your games using Android Studio Audience This book is for those who may be new to game development who have some experience with Android Studio IDE and Android. To learn about Android Studio, check out Learn Android Studio IDE by Gerber and Craig (Apress). Table of Contents Chapter 1: Setting Up Android Studio Chapter 2: Creating a New Project Chapter 3: Exploring the IDE Chapter 4: GitHub as your VCS Chapter 5: Intro to Game Development Chapter 6: OpenGL ES and Polygons Chapter 7: Loading Images and Spritesheets Chapter 8: Reading User Input Chapter 9: In-Game Movement Chapter 10: Collision Detection
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