public void action(){
MouseAdapter l = new MouseAdapter() {
@Override
public void mouseMoved(MouseEvent e) {
hero.moveTo(e.getX(), e.getY());
}
};
this.addMouseListener(l);
this.addMouseMotionListener(l);
Timer timer=new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
stepAction();
enemyEnterAction();
bulletEnterAction();
repaint();
}
}, 10,10);
}