========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : MkScript
========================================================================
AppWizard has created this MkScript application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your MkScript application.
MkScript.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
MkScript.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CMkScriptApp application class.
MkScript.cpp
This is the main application source file that contains the application
class CMkScriptApp.
MkScript.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
MkScript.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\MkScript.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file MkScript.rc.
res\MkScript.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one dialog class:
MkScriptDlg.h, MkScriptDlg.cpp - the dialog
These files contain your CMkScriptDlg class. This class defines
the behavior of your application's main dialog. The dialog's
template is in MkScript.rc, which can be edited in Microsoft
Visual C++.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named MkScript.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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VISUAL C++ 冒险游戏编程源代码
共470个文件
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h:61个
cpp:50个
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VISUAL C++ 冒险游戏编程源代码 (470个子文件)
ScrPlayer.aps 60KB
GraphicTest.aps 38KB
ScrPlayer.aps 38KB
Sample.aps 36KB
MkScript.aps 35KB
MkScript.aps 35KB
BACK.BMP 900KB
bg003.BMP 900KB
bg002.BMP 900KB
mesi111.bmp 900KB
mesi111.bmp 900KB
bg001.BMP 900KB
event1.bmp 900KB
bg002.BMP 900KB
title001.BMP 900KB
bg002.BMP 900KB
xxtitle001.BMP 900KB
mesi111.bmp 900KB
title001.bmp 900KB
bg003.BMP 900KB
xxtitle001.BMP 900KB
title001.BMP 900KB
title001.BMP 900KB
bg003.BMP 900KB
bg001.BMP 900KB
atitle001.BMP 900KB
event1.bmp 900KB
event1.bmp 900KB
bg001.BMP 900KB
bg001.BMP 900KB
bg002.BMP 900KB
MEGU323.BMP 450KB
SINO312.BMP 450KB
MEGU212.BMP 450KB
SINO121.BMP 450KB
MEGU111.BMP 450KB
SINO413.BMP 450KB
SINO313.BMP 450KB
MEGU322.BMP 450KB
SINO213.BMP 450KB
SINO313.BMP 450KB
MEGU222.BMP 450KB
SINO322.BMP 450KB
SINO423.BMP 450KB
SINO224.BMP 450KB
SINO311.BMP 450KB
MEGU221.BMP 450KB
SINO112.BMP 450KB
MEGU211.BMP 450KB
SINO122.BMP 450KB
SINO111.BMP 450KB
SINO221.BMP 450KB
MEGU312.BMP 450KB
SINO422.BMP 450KB
SINO222.BMP 450KB
SINO422.BMP 450KB
SINO223.BMP 450KB
MEGU222.BMP 450KB
MEGU111.BMP 450KB
MEGU213.BMP 450KB
SINO411.BMP 450KB
SINO323.BMP 450KB
SINO213.BMP 450KB
MEGU213.BMP 450KB
SINO211.BMP 450KB
SINO224.BMP 450KB
SINO123.BMP 450KB
SINO111.BMP 450KB
SINO113.BMP 450KB
MEGU122.BMP 450KB
SINO123.BMP 450KB
SINO423.BMP 450KB
SINO212.BMP 450KB
MEGU121.BMP 450KB
MEGU323.BMP 450KB
MEGU313.BMP 450KB
LEFT.BMP 450KB
CENTER.BMP 450KB
SINO412.BMP 450KB
SINO321.BMP 450KB
SINO423.BMP 450KB
SINO412.BMP 450KB
MEGU213.BMP 450KB
SINO312.BMP 450KB
SINO321.BMP 450KB
MEGU223.BMP 450KB
MEGU111.BMP 450KB
MEGU112.BMP 450KB
MEGU211.BMP 450KB
MEGU122.BMP 450KB
MEGU311.BMP 450KB
SINO211.BMP 450KB
MEGU212.BMP 450KB
MEGU211.BMP 450KB
MEGU111.BMP 450KB
SINO421.BMP 450KB
MEGU123.BMP 450KB
SINO122.BMP 450KB
MEGU322.BMP 450KB
RIGHT.BMP 450KB
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