<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<doc>
<members>
<assembly>
<name>UnityEngine.CoreModule</name>
</assembly>
<member name="T:UnityEngine.AccelerationEvent">
<summary>
<para>Structure describing acceleration status of the device.</para>
</summary>
</member>
<member name="P:UnityEngine.AccelerationEvent.acceleration">
<summary>
<para>Value of acceleration.</para>
</summary>
</member>
<member name="P:UnityEngine.AccelerationEvent.deltaTime">
<summary>
<para>Amount of time passed since last accelerometer measurement.</para>
</summary>
</member>
<member name="T:UnityEngine.AddComponentMenu">
<summary>
<para>The AddComponentMenu attribute allows you to place a script anywhere in the "Component" menu, instead of just the "Component->Scripts" menu.</para>
</summary>
</member>
<member name="P:UnityEngine.AddComponentMenu.componentOrder">
<summary>
<para>The order of the component in the component menu (lower is higher to the top).</para>
</summary>
</member>
<member name="M:UnityEngine.AddComponentMenu.#ctor(System.String)">
<summary>
<para>Add an item in the Component menu.</para>
</summary>
<param name="menuName">The path to the component.</param>
<param name="order">Where in the component menu to add the new item.</param>
</member>
<member name="M:UnityEngine.AddComponentMenu.#ctor(System.String,System.Int32)">
<summary>
<para>Add an item in the Component menu.</para>
</summary>
<param name="menuName">The path to the component.</param>
<param name="order">Where in the component menu to add the new item.</param>
</member>
<member name="T:UnityEngine.Android.Permission">
<summary>
<para>Structure describing a permission that requires user authorization.</para>
</summary>
</member>
<member name="F:UnityEngine.Android.Permission.Camera">
<summary>
<para>Used when requesting permission or checking if permission has been granted to use the camera.</para>
</summary>
</member>
<member name="F:UnityEngine.Android.Permission.CoarseLocation">
<summary>
<para>Used when requesting permission or checking if permission has been granted to use the users location with coarse granularity.</para>
</summary>
</member>
<member name="F:UnityEngine.Android.Permission.ExternalStorageRead">
<summary>
<para>Used when requesting permission or checking if permission has been granted to read from external storage such as a SD card.</para>
</summary>
</member>
<member name="F:UnityEngine.Android.Permission.ExternalStorageWrite">
<summary>
<para>Used when requesting permission or checking if permission has been granted to write to external storage such as a SD card.</para>
</summary>
</member>
<member name="F:UnityEngine.Android.Permission.FineLocation">
<summary>
<para>Used when requesting permission or checking if permission has been granted to use the users location with high precision.</para>
</summary>
</member>
<member name="M:UnityEngine.Android.Permission.HasUserAuthorizedPermission(System.String)">
<summary>
<para>Check if the user has granted access to a device resource or information that requires authorization.</para>
</summary>
<param name="permission">A string representing the permission to request. For permissions which Unity has not predefined you may also manually provide the constant value obtained from the Android documentation here: https:developer.android.comguidetopicspermissionsoverview#permission-groups such as "android.permission.READ_CONTACTS".</param>
<returns>
<para>Whether the requested permission has been granted.</para>
</returns>
</member>
<member name="F:UnityEngine.Android.Permission.Microphone">
<summary>
<para>Used when requesting permission or checking if permission has been granted to use the microphone.</para>
</summary>
</member>
<member name="M:UnityEngine.Android.Permission.RequestUserPermission(System.String)">
<summary>
<para>Request that the user grant access to a device resource or information that requires authorization.</para>
</summary>
<param name="permission">A string that describes the permission to request. For permissions which Unity has not predefined you may also manually provide the constant value obtained from the Android documentation here: https:developer.android.comguidetopicspermissionsoverview#permission-groups such as "android.permission.READ_CONTACTS".</param>
</member>
<member name="T:UnityEngine.AndroidJavaClass">
<summary>
<para>AndroidJavaClass is the Unity representation of a generic instance of java.lang.Class.</para>
</summary>
</member>
<member name="M:UnityEngine.AndroidJavaClass.#ctor(System.String)">
<summary>
<para>Construct an AndroidJavaClass from the class name.</para>
</summary>
<param name="className">Specifies the Java class name (e.g. <tt>java.lang.String</tt>).</param>
</member>
<member name="T:UnityEngine.AndroidJavaObject">
<summary>
<para>AndroidJavaObject is the Unity representation of a generic instance of java.lang.Object.</para>
</summary>
</member>
<member name="M:UnityEngine.AndroidJavaObject.Call(System.String,System.Object[])">
<summary>
<para>Calls a Java method on an object (non-static).</para>
</summary>
<param name="methodName">Specifies which method to call.</param>
<param name="args">An array of parameters passed to the method.</param>
</member>
<member name="M:UnityEngine.AndroidJavaObject.Call(System.String,System.Object[])">
<summary>
<para>Call a Java method on an object.</para>
</summary>
<param name="methodName">Specifies which method to call.</param>
<param name="args">An array of parameters passed to the method.</param>
</member>
<member name="M:UnityEngine.AndroidJavaObject.CallStatic(System.String,System.Object[])">
<summary>
<para>Call a static Java method on a class.</para>
</summary>
<param name="methodName">Specifies which method to call.</param>
<param name="args">An array of parameters passed to the method.</param>
</member>
<member name="M:UnityEngine.AndroidJavaObject.CallStatic(System.String,System.Object[])">
<summary>
<para>Call a static Java method on a class.</para>
</summary>
<param name="methodName">Specifies which method to call.</param>
<param name="args">An array of parameters passed to the method.</param>
</member>
<member name="M:UnityEngine.AndroidJavaObject.#ctor(System.String,System.Object[])">
<summary>
<para>Construct an AndroidJavaObject based on the name of the class.</para>
</summary>
<param name="className">Specifies the Java class name (e.g. "<tt>java.lang.String<tt>" or "<tt>javalangString<tt>").</param>
<param name="args">An array of parameters passed to the constructor.</param>
</member>
<member name="M:UnityEngine.AndroidJavaObject.Dispose">
<summary>
<para>IDisposable callback.</para>
</summary>
</member>
<member name="M:UnityEngine.AndroidJavaObject.Get(System.String)">
<summary>
<para>Get the value of a field in an object (non-static).</para>
</summary>
<param name="fieldName">The name of the field (e.g. int counter; would have fieldName = "counter").</param>
</member>
<member name="M:UnityEngine.AndroidJavaObject.GetRawClass">
<summary>
<para>Retrieves the raw <tt>jclass</tt> pointer to the Jav
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古迹探险.zip
共185个文件
dll:95个
xml:61个
config:8个
需积分: 14 11 下载量 51 浏览量
2019-07-16
13:58:02
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古迹探险.zip (185个子文件)
DefaultWsdlHelpGenerator.aspx 59KB
DefaultWsdlHelpGenerator.aspx 59KB
DefaultWsdlHelpGenerator.aspx 59KB
sharedassets0.assets 10.6MB
globalgamemanagers.assets 44KB
Compat.browser 2KB
Compat.browser 2KB
Compat.browser 2KB
machine.config 33KB
machine.config 33KB
machine.config 28KB
web.config 18KB
web.config 18KB
web.config 11KB
config 3KB
boot.config 123B
UnityPlayer.dll 21.84MB
mono-2.0-bdwgc.dll 4.72MB
mscorlib.dll 3.6MB
System.Xml.dll 2.3MB
System.dll 2.03MB
System.Data.dll 1.85MB
System.Core.dll 1MB
UnityEngine.CoreModule.dll 828KB
System.Runtime.Serialization.dll 821KB
MonoPosixHelper.dll 774KB
UnityEngine.UIElementsModule.dll 344KB
Mono.Security.dll 303KB
Unity.TextMeshPro.dll 289KB
UnityEngine.Networking.dll 255KB
UnityEngine.UI.dll 247KB
System.ComponentModel.Composition.dll 242KB
System.ServiceModel.Internals.dll 213KB
System.Drawing.dll 180KB
UnityEngine.IMGUIModule.dll 143KB
UnityEngine.AnimationModule.dll 134KB
UnityEngine.ParticleSystemModule.dll 125KB
System.Xml.Linq.dll 117KB
System.Net.Http.dll 112KB
System.Numerics.dll 112KB
Assembly-CSharp-firstpass.dll 107KB
System.IO.Compression.dll 97KB
UnityEngine.Timeline.dll 96KB
UnityEngine.Physics2DModule.dll 91KB
UnityEngine.PhysicsModule.dll 83KB
netstandard.dll 83KB
UnityEngine.UNETModule.dll 75KB
UnityEngine.dll 71KB
UnityEngine.TerrainModule.dll 62KB
UnityEngine.AudioModule.dll 57KB
UnityEngine.XRModule.dll 44KB
WinPixEventRuntime.dll 42KB
System.Configuration.dll 42KB
UnityEngine.AIModule.dll 42KB
UnityEngine.UnityWebRequestModule.dll 41KB
System.EnterpriseServices.dll 33KB
System.Transactions.dll 33KB
UnityEngine.TextCoreModule.dll 32KB
UnityEngine.VRModule.dll 28KB
UnityEngine.VFXModule.dll 27KB
UnityEngine.VideoModule.dll 26KB
UnityEngine.TextRenderingModule.dll 26KB
UnityEngine.GameCenterModule.dll 26KB
UnityEngine.TilemapModule.dll 24KB
UnityEngine.UnityAnalyticsModule.dll 24KB
System.IO.Compression.FileSystem.dll 23KB
UnityEngine.UIModule.dll 22KB
UnityEngine.AssetBundleModule.dll 21KB
UnityEngine.UnityWebRequestWWWModule.dll 20KB
UnityEngine.SharedInternalsModule.dll 19KB
UnityEngine.StyleSheetsModule.dll 16KB
UnityEngine.ClothModule.dll 14KB
UnityEngine.GridModule.dll 13KB
UnityEngine.DirectorModule.dll 13KB
UnityEngine.SubstanceModule.dll 13KB
UnityEngine.ARModule.dll 12KB
UnityEngine.VehiclesModule.dll 12KB
UnityEngine.InputModule.dll 11KB
UnityEngine.UnityWebRequestAssetBundleModule.dll 11KB
UnityEngine.AccessibilityModule.dll 11KB
UnityEngine.UnityWebRequestAudioModule.dll 11KB
UnityEngine.SpatialTracking.dll 11KB
UnityEngine.UnityConnectModule.dll 10KB
Assembly-CSharp.dll 10KB
UnityEngine.UnityWebRequestTextureModule.dll 10KB
UnityEngine.JSONSerializeModule.dll 10KB
UnityEngine.SpriteMaskModule.dll 10KB
UnityEngine.SpriteShapeModule.dll 10KB
UnityEngine.ImageConversionModule.dll 10KB
UnityEngine.ClusterInputModule.dll 10KB
UnityEngine.WindModule.dll 9KB
UnityEngine.LocalizationModule.dll 9KB
UnityEngine.CrashReportingModule.dll 9KB
UnityEngine.ScreenCaptureModule.dll 9KB
UnityEngine.PerformanceReportingModule.dll 9KB
UnityEngine.TerrainPhysicsModule.dll 9KB
UnityEngine.ClusterRendererModule.dll 9KB
UnityEngine.StreamingModule.dll 9KB
UnityEngine.ProfilerModule.dll 8KB
UnityEngine.HotReloadModule.dll 8KB
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