// TraditionalWizardDlg.cpp : implementation file
//
#include "stdafx.h"
#include "TraditionalWizard.h"
#include "TraditionalWizardDlg.h"
#include "Step1.h"
#include "Step2.h"
#include "Step3.h"
#include "Wizard.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTraditionalWizardDlg dialog
CTraditionalWizardDlg::CTraditionalWizardDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTraditionalWizardDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTraditionalWizardDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CTraditionalWizardDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTraditionalWizardDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTraditionalWizardDlg, CDialog)
//{{AFX_MSG_MAP(CTraditionalWizardDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BEGINWIZ, OnBeginwiz)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTraditionalWizardDlg message handlers
BOOL CTraditionalWizardDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CTraditionalWizardDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CTraditionalWizardDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CTraditionalWizardDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CTraditionalWizardDlg::OnBeginwiz()
{
// TODO: Add your control notification handler code here
CWizard MyWizard(_T("我的向导"),this,1);
CStep1 MyStep1;
CStep2 MyStep2;
CStep3 MyStep3;
MyWizard.AddPage(&MyStep1);
MyWizard.AddPage(&MyStep2);
MyWizard.AddPage(&MyStep3);
MyWizard.SetWizardMode();
MyWizard.SetActivePage(&MyStep1);
MyWizard.DoModal();
}
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共26个文件
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cpp:7个
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2011-03-31
22:40:58
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收起资源包目录
TraditionalWizard.rar (26个子文件)
TraditionalWizard.clw 2KB
TraditionalWizardDlg.h 1KB
StdAfx.cpp 219B
resource.h 1014B
TraditionalWizard.rc 6KB
Step3.h 1KB
TraditionalWizard.h 1KB
Wizard.cpp 951B
TraditionalWizard.ncb 89KB
TraditionalWizard.dsw 557B
Step1.h 1KB
TraditionalWizard.dsp 5KB
StdAfx.h 1KB
TraditionalWizard.cpp 2KB
Step2.cpp 1KB
TraditionalWizard.exe 112KB
Step2.h 1KB
TraditionalWizard.opt 55KB
res
TraditionalWizard.rc2 409B
TraditionalWizard.ico 1KB
TraditionalWizardDlg.cpp 5KB
Wizard.h 1KB
TraditionalWizard.aps 37KB
Step3.cpp 1KB
TraditionalWizard.plg 2KB
Step1.cpp 2KB
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