.Realtime.3D.Engine.Beginners.Guide
The Irrlicht Engine is a cross-platform high-performance real-time 3D engine written in C++. It features a powerful high-level API for creating complete 3D and 2D applications such as games or scientific visualizations. Irrlicht 1.7 Realtime 3D Engine Beginner’s Guide will teach you to master all that is required to create 2D and 3D applications using Irrlicht, beginning right from installation and proceeding step-by-step to deployment. Beginning with installation, this book guides you through creating a basic template application, followed by meshes, overlays, and UI. You will then scan through data types, nodes, scenes, camera, lights, and particle systems. Finally, you will learn about some advanced concepts such as handling data, files, and shaders, followed by the last stage – deployment. This book is a step-by-step guide to Irrlicht that starts at an easy level for beginners and then gradually works to more advanced topics through clear code examples and a number of demos, which illustrate theoretical concepts. What you will learn from this book: Set up Irrlicht on different platforms Create your very first empty application using different platforms and IDEs Apply textures to meshes, load, and access them Add and manipulate images D
- dong520082011-11-29哇,这么早就能下到了,不过也只是把自带的例子详细介绍了下。
- 粉丝: 0
- 资源: 4
- 我的内容管理 展开
- 我的资源 快来上传第一个资源
- 我的收益 登录查看自己的收益
- 我的积分 登录查看自己的积分
- 我的C币 登录后查看C币余额
- 我的收藏
- 我的下载
- 下载帮助