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2018-01-16
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函数介绍: searchOutCard: 搜索可以出的牌 getCardsList:获取选择的牌的所有组合 getCardType:获取牌的类型
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-------------------------------------------------
-- DDZ_GameLogic
-- 2017.03.14
-- lyj
-------------------------------------------------
cc.exports.DDZ_GameLogic = {}
local LZCard = nil
local IsLZOpen = false
local tCardSearchCfg = {
[Define.CT_SINGLE] = {
groupBase = 1, -- -1 重叠的的长度为1
groupNum = 1, -- 1个为1组
canMatchMaxPoint = 17,
canMatchResult = {1},
},
[Define.CT_DOUBLE] = {
groupBase = 2, -- 重叠的的长度为2
groupNum = 2, -- 2个为1组
canMatchMaxPoint = 15,
canMatchResult = {1, 2},
},
[Define.CT_THREE] = {
groupBase = 3,
groupNum = 3,
canMatchMaxPoint = 15,
},
[Define.CT_SINGLE_LINE] = {
-- DDZ_GameLogic
-- 2017.03.14
-- lyj
-------------------------------------------------
cc.exports.DDZ_GameLogic = {}
local LZCard = nil
local IsLZOpen = false
local tCardSearchCfg = {
[Define.CT_SINGLE] = {
groupBase = 1, -- -1 重叠的的长度为1
groupNum = 1, -- 1个为1组
canMatchMaxPoint = 17,
canMatchResult = {1},
},
[Define.CT_DOUBLE] = {
groupBase = 2, -- 重叠的的长度为2
groupNum = 2, -- 2个为1组
canMatchMaxPoint = 15,
canMatchResult = {1, 2},
},
[Define.CT_THREE] = {
groupBase = 3,
groupNum = 3,
canMatchMaxPoint = 15,
},
[Define.CT_SINGLE_LINE] = {
groupBase = 1,
groupNum = 1,
canMatchMaxPoint = 14,
},
[Define.CT_DOUBLE_LINE] = {
groupBase = 2,
groupNum = 2,
canMatchMaxPoint = 14,
},
[Define.CT_THREE_LINE] = {
groupBase = 3,
groupNum = 3,
canMatchMaxPoint = 14,
},
[Define.CT_THREE_TAKE_ONE] = {
groupBase = 4, -- 重叠的的长度为4
groupNum = 3, -- 3个为一组(不算带的牌)
canMatchMaxPoint = 15,
subfix = {1},
},
[Define.CT_THREE_TAKE_TWO] = {
groupBase = 5,
groupNum = 3,
canMatchMaxPoint = 15,
subfix = {0, 1},
},
[Define.CT_FOUR_TAKE_ONE] = {
groupBase = 6,
groupNum = 4,
canMatchMaxPoint = 15,
groupNum = 1,
canMatchMaxPoint = 14,
},
[Define.CT_DOUBLE_LINE] = {
groupBase = 2,
groupNum = 2,
canMatchMaxPoint = 14,
},
[Define.CT_THREE_LINE] = {
groupBase = 3,
groupNum = 3,
canMatchMaxPoint = 14,
},
[Define.CT_THREE_TAKE_ONE] = {
groupBase = 4, -- 重叠的的长度为4
groupNum = 3, -- 3个为一组(不算带的牌)
canMatchMaxPoint = 15,
subfix = {1},
},
[Define.CT_THREE_TAKE_TWO] = {
groupBase = 5,
groupNum = 3,
canMatchMaxPoint = 15,
subfix = {0, 1},
},
[Define.CT_FOUR_TAKE_ONE] = {
groupBase = 6,
groupNum = 4,
canMatchMaxPoint = 15,
剩余108页未读,继续阅读
资源评论
- weixin_394081802018-06-28典型硬怼的代码,要投入市场使用基本要重写,看代码基本功能应该是实现了,但是关注点在AI出牌权重分析,提示拆牌逻辑的就不用下了,完全没思路的可以下下来看看
- Wang-JunLin2018-01-27lua版本的啊
- sunjianwww2018-03-28下来看看怎么样
- bufanliu2018-11-22下载了,没有了,再下
江哥不是我
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