BookCode
Within the /BookCode directory you will find source code from the book
separated by chapter.
Running the demos and applications
All chapter demos and applications have come precompiled, meaning that you can check out all the advanced animation goodness before delving into the book. All demos can run in either a windowed or fullscreen video video mode, as decided by you when the program starts. To run a demo in fullscreen video mode (640x480x16), select Yes whenever the programs asks to run in fullscreen. To exit any of the programs, hold down the ALT key and press F4 (ALT+F4), or if using windowed mode, just click on the menu bar's Close icon.
Following is a list of demos and applications you can find in the \BookCode directory of this CD-ROM.
Chapter 2 (Chap02\):
TimedAnim. See how to time the animation of a single object.
TimedMovement. Demonstrates time-based movement.
Route. Robots on parade! Define complex routes from simple paths.
Cinematic. Add camera control to your mix of animation abilities!
Chapter 3 (Chap03\):
ParseFrame. Examine an .X file's frame hierarchy.
ParseMesh. Examine an .X file's mesh hierachy.
Chapter 4 (Chap04\):
Skeletal. Display a simple skeletal-based mesh.
Chapter 5 (Chap05\):
SkeletalAnim. View a skeletal-based animation.
MeshConv. Converts .MD2 and .MS3D files to .X for use in your projects.
Chapter 6 (Chap06\):
SkeletalAnimBlend. Demonstrates how multiple skeletal-based animations can be blended together into one animation.
Chapter 7 (Chap07\):
Ragdoll. Floppy, flimsy, bouncy ragdoll-animation fun can be had with this demo that shows off a rigid-body physics system.
Chapter 8 (Chap08\):
Morph. Shows how easy it is to work with morphing in your own projects.
MorphVS. Check out morphing vertex shaders put to good use in this demo.
Chapter 9 (Chap09\):
MorphAnim. Demonstrates how easy it is to use keyframed morphing animation sequences.
MeshConv. Converts .MD2 and .MS3D files to .X for use in your projects.
Chapter 10 (Chap10\):
MorphBlend. Shows the effects of blending together multiple morphing meshes.
MorphBlendVS. Same as last, but this time using vertex shaders.
Chapter 11 (Chap11\):
FacialAnim. Lip-synched and other facial animation techiques are yours to behold in this demo.
ConvLWV. Convert .LWV files into .X phoneme sequences using this application.
Chapter 12 (Chap12\):
Particles. Watch how three different particle systems are put to good use in this demo.
ParticlesVS. Same as last, this time with vertex shaders.
Chapter 13 (Chap13\):
Cloth. He flys through the air with the greatest of ease... and with the ease of cloth simulation!
Softbody. Watch at this karate master struts her moves.
Chapter 14 (Chap14\):
Transformations. Animated waterfalls were never so simple to create.
TextureAnim. Waterfalls using video media files? You bet!
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用DirectX制作高级动画-[Advanced.Animation.with.DirectX].rar (361个子文件)
waterfall.avi 1.88MB
Sky.bmp 768KB
Sky.bmp 768KB
Sky.bmp 768KB
Water.bmp 768KB
dirt.bmp 192KB
stone.bmp 192KB
Particle_People2.bmp 192KB
Particle_Smoke.bmp 192KB
chopper.bmp 192KB
Particle_People1.bmp 192KB
gold.bmp 192KB
hair.bmp 192KB
skin.bmp 192KB
dojo.bmp 192KB
sky.bmp 192KB
Tiny_skin.bmp 192KB
grass.bmp 192KB
Tiny_skin.bmp 192KB
Guide.bmp 192KB
Tiny_skin.bmp 192KB
Guide.bmp 192KB
floor.bmp 192KB
backdrop.bmp 192KB
metal.bmp 192KB
eye.bmp 192KB
red.bmp 192KB
Sphere.bmp 192KB
ragdoll.bmp 192KB
Jim.bmp 192KB
shirt.bmp 192KB
Backdrop.bmp 192KB
Backdrop.bmp 192KB
waterfall.bmp 192KB
Jim.bmp 192KB
Floor.bmp 192KB
blades.bmp 48KB
window.bmp 48KB
blue.bmp 48KB
cloth.bmp 48KB
eyes.bmp 48KB
red.bmp 48KB
Blue.bmp 48KB
skin.bmp 48KB
wood.bmp 48KB
shadow.bmp 12KB
dolphin.bmp 12KB
Mouth.bmp 12KB
Mouth.bmp 12KB
amfilter.cpp 149KB
renbase.cpp 97KB
winutil.cpp 92KB
winctrl.cpp 66KB
ctlutil.cpp 52KB
wxdebug.cpp 43KB
WinMain.cpp 36KB
WinMain.cpp 36KB
transip.cpp 33KB
Direct3D.cpp 32KB
wxutil.cpp 32KB
transfrm.cpp 28KB
Ragdoll.cpp 25KB
wxlist.cpp 24KB
outputq.cpp 23KB
videoctl.cpp 21KB
MS3D.cpp 19KB
MS3D.cpp 19KB
dllsetup.cpp 18KB
vtrans.cpp 17KB
Cloth.cpp 16KB
Cloth.cpp 16KB
SkeletalAnim.cpp 14KB
Particles.cpp 13KB
strmctl.cpp 13KB
WinMain.cpp 12KB
source.cpp 12KB
mtype.cpp 12KB
WinMain.cpp 11KB
WinMain.cpp 11KB
WinMain.cpp 11KB
Particles.cpp 10KB
refclock.cpp 10KB
pullpin.cpp 10KB
cprop.cpp 10KB
WinMain.cpp 10KB
WinMain.cpp 10KB
WinMain.cpp 10KB
amvideo.cpp 9KB
WinMain.cpp 9KB
WinMain.cpp 9KB
WinMain.cpp 9KB
dllentry.cpp 9KB
WinMain.cpp 8KB
WinMain.cpp 8KB
schedule.cpp 8KB
WinMain.cpp 8KB
Face.cpp 7KB
WinMain.cpp 7KB
combase.cpp 7KB
AnimTexture.cpp 7KB
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资源评论
- Johowyoung2014-05-09非常好用,值得一下。
- liying91112014-02-28都是源代码,值得下载下来看看。主要是图像方面的。
- csdnforum_user2014-10-27源代码可以用来参考,不错!
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