Learn the bare essentials needed to begin developing cross-platform, mobile apps using Xamarin.Forms. Apps can be easily deployed to Google Play or to the Apple App Store. You will gain insight on arc
hitecture and how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. Also covered are expected new features in Xamarin.Forms 3.0, so you may be prepared ahead of time for what the next release brings.
Xamarin.Forms Essentials provides a brief history of Xamarin as a company, including how their product has become one of the most-used, cross-platform technologies for enterprise applications and app development across the world. Examples in the book are built around a real-life example that is an actual app in Google Play and in the Apple App Store, and has thousands of downloads between iOS and Android. You will learn how an application is set up from scratch, and you will benefit from the author's hard-won experience and tips in addressing various development challenges.
What You'll Learn
Create cross-platform user interfaces from one code base for both iOS and Android
See how a commercial application is built and then deployed for sale in the app stores
Integrate your Xamarin.Forms applications with third-party, RESTful APIs
Arrange application architecture to avoid pitfalls and optimize your design
Get a heads-up on new features released as part of Xamarin.Forms 3.0
Choose appropriately between Xamarin.Forms and traditional Xamarin, depending upon your application needs and its goals
Who This Book Is For
Mobile app developers who are producing software for multiple platforms, including Google Android and Apple iOS. Readers should be familiar with Visual Studio either on Mac OS X or Windows, and have a working knowledge of C#.
Table of Contents
Part I: What Is Xamarin.Forms?
Chapter 1: A Brief History of Xamarin
Chapter 2: Introducing Xamarin.Forms
Chapter 3: Xamarin.Forms Contents
Chapter 4: Xamarin.Forms vs. Traditional Xamarin
Part II: Building an App
Chapter 5: Establishing the Architecture
Chapter 6: Building Screens
Chapter 7: Connecting to a REST Backend
Chapter 8: Using Good Libraries That Are Already Out There
Part III: Future of Xamarin.Forms
Chapter 9: What to Expect in Xamarin.Forms Version 3
Chapter 10: Conclusion