易语言 OGRE 引擎类模块使用指南 V1.0
使用"视图"----"文档结构图"可大大方便阅读本文档
目 录
易语言
OGRE
引擎类模块使用指南
V1.0......................................................................... ..............1
序
..................................................................................................................................................... ....4
教程的目的.....................................................................................................................................4
读者要求.........................................................................................................................................4
文档约定.........................................................................................................................................4
OGRE
简介
.........................................................................................................................................4
OGRE 特点....................................................................................................................................5
效率特性....................................................................................................................................5
平台和 3D API 支持...................................................................................................................5
网格 Meshes................................................................................................................................5
场景特性.....................................................................................................................................5
特效.............................................................................................................................................6
其它特性.....................................................................................................................................6
OGRE 中的模块............................................................................................................................6
OgreMain 模块............................................................................................................................7
SDL 平台管理模块....................................................................................................................8
Win32 平台管理模块.................................................................................................................8
BSP 场景管理.............................................................................................................................8
文件系统插件.............................................................................................................................8
GuiElement 插件.........................................................................................................................9
OctreeSceneManager 插件..........................................................................................................9
ParticleFX 插件...........................................................................................................................9
Direct3D7 渲染系统插件...........................................................................................................9
Direct3D8 渲染系统插件...........................................................................................................9
SDL 渲染系统插件....................................................................................................................9
3ds2oof 工具...............................................................................................................................9
3Dstudio Max 导出器...............................................................................................................10
位图字体创建工具...................................................................................................................10
评论0