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iOS动画看这个就够了 iOS.Animations.by.Tutorials.3rd.Edition.pdf
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最新最完整的iOS动画教程,使用swift3.0编写,全英文版,在学习动画的同时也能提高英语水平
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iOS Animations by Tutorials Third Edition
Marin Todorov
Copyright ©2016 Razeware LLC.
Notice of Rights
All rights reserved. No part of this book or corresponding materials (such as text,
images, or source code) may be reproduced or distributed by any means without
prior written permission of the copyright owner.
Notice of Liability
This book and all corresponding materials (such as source code) are provided on an
"as is" basis, without warranty of any kind, express of implied, including but not
limited to the warranties of merchantability, fitness for a particular purpose, and
noninfringement. In no event shall the authors or copyright holders be liable for any
claim, damages or other liability, whether in action of contract, tort or otherwise,
arising from, out of or in connection with the software or the use of other dealing in
the software.
Trademarks
All trademarks and registered trademarks appearing in this book are the property of
their own respective owners.
iOS Animations by Tutorials
raywenderlich.com 2
Dedications
"To my father."
— Marin Todorov
iOS Animations by Tutorials
raywenderlich.com 3
About the team
Marin Todorov is the author of this book. Marin is one of the
founding members of the raywenderlich.com tutorial team. He is
an independent iOS consultant and publisher, and also has a
background in web and desktop development. Besides crafting
code, Marin also enjoys blogging, writing books and speaking at
conferences. He happily open sources code.
Erik Kerber is the tech editor of this book. Erik is a software
developer in Minneapolis, MN, and the lead iOS developer for the
Target app. He does his best to balance a life behind the keyboard
with cycling, hiking, scuba diving, and traveling.
Rich Turton is an iOS developer for MartianCraft, prolific Stack
Overflow participant and author of a development blog, Command
Shift. When he's not in front of a computer he is usually building
Lego horse powered spaceships (don't ask!) with his daughter.
Chris Belanger is the editor of this book. Chris is the Book Team
Lead and Lead Editor for raywenderlich.com. If there are words to
wrangle or a paragraph to ponder, he‘s on the case. When he kicks
back, you can usually find Chris with guitar in hand, looking for the
nearest beach, or exploring the lakes and rivers in his part of the
world in a canoe.
Vicki Wenderlich created many of the illustrations in this book.
Vicki discovered a love of digital art many years ago, and has been
making app art and digital illustrations ever since. She is
passionate about helping people pursue their dreams, and makes
app art for developers on her website http://
www.gameartguppy.com.
iOS Animations by Tutorials
raywenderlich.com 4
Table of Contents: Overview
Introduction 13................................................................................
Section I: View Animations 19..........................................
Chapter 1: Getting Started with View Animations 22...
Chapter 2: Springs 35..........................................................
Chapter 3: Transitions 44.....................................................
Chapter 4: View Animations in Practice 57......................
Chapter 5: Keyframe animations 69.................................
Section II: Auto Layout 78.................................................
Chapter 6: Introduction to Auto Layout 80.......................
Chapter 7: Animating Constraints 99................................
Section III: Layer Animations 118.....................................
Chapter 8: Getting Started with Layer
Animations 121......................................................................
Chapter 9: Animation Keys and Delegates 142.............
Chapter 10: Groups and Advanced Timing 153............
Chapter 11: Layer Springs 162.........................................
Chapter 12: Layer Keyframe Animations and
Struct Properties 174............................................................
Chapter 13: Shapes and Masks 180................................
Chapter 14: Gradient Animations 193.............................
Chapter 15: Stroke and path animations 201.................
Chapter 16: Replicating Animations 210..........................
iOS Animations by Tutorials
raywenderlich.com 5
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